Do ITerrainSceneNode support quadtree?

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hanpcship
Posts: 8
Joined: Tue Feb 14, 2012 10:33 am

Do ITerrainSceneNode support quadtree?

Post by hanpcship »

Do ITerrainSceneNode support either quadtree or octree culling in basically?

if it don't, I need to create a derived class from ITerrainSceneNode and develop culling system myself??
REDDemon
Developer
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Joined: Tue Aug 31, 2010 8:06 pm
Location: Genova (Italy)

Re: Do ITerrainSceneNode support quadtree?

Post by REDDemon »

Users already created nice terrain systems with quadtree support. just seach the forum (or with google).

I created one too with streaming support and support for huge lands but is still not ready for a release
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hanpcship
Posts: 8
Joined: Tue Feb 14, 2012 10:33 am

Re: Do ITerrainSceneNode support quadtree?

Post by hanpcship »

what board should i search at?
REDDemon
Developer
Posts: 1044
Joined: Tue Aug 31, 2010 8:06 pm
Location: Genova (Italy)

Re: Do ITerrainSceneNode support quadtree?

Post by REDDemon »

code snippets -> search for terrain pager (or something similiar). I have seen so many project that I can't remeber all names. Irrlicht has one of the most active communities I think
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