tapeworm

Discussion about everything. New games, 3d math, development tips...
shadowslair
Posts: 758
Joined: Mon Mar 31, 2008 3:32 pm
Location: Bulgaria

Re: tapeworm

Post by shadowslair »

ent1ty wrote:doesn't lag over here
Neither here. Works as expected on Mozilla. Pretty cool BTW.
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
ent1ty
Competition winner
Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Re: tapeworm

Post by ent1ty »

Well i suppose that's what comes out of using IE 6, hendu :P
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
hendu
Posts: 2600
Joined: Sat Dec 18, 2010 12:53 pm

Re: tapeworm

Post by hendu »

Oh no, I'm using Netscape 2.
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

Check posts of user "smartstart" and this "phone spy" links placed inside posts:
http://irrlicht.sourceforge.net/forum/v ... 30#p257830
http://irrlicht.sourceforge.net/forum/v ... 17#p257617

Is he a spammer who put intentionally these links to posts, intelligent bot, or maybe he have some virus on his computer?
CuteAlien
Admin
Posts: 9734
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Re: tapeworm

Post by CuteAlien »

Was just a spammer. There is this really ugly sort of spammers - they copy&paste long texts from other technical forums (you can find it by googling for same text usually) and put it into threads that sound nearly correct. Or use templates which work in many threads (like "your picture is great, more of it!!!"). And then to not get noticed they add spam-links days later, so we might miss them.

Anyway - will delete him.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: tapeworm

Post by Mel »

It is also a good idea, when this kind of "users" appear, to check the integrity of the forum files, the little bastards are able to modify the PHP archives to insert some code inside so their spread is even faster. They can be annoying.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

I think that they may be Chinese people hired to spam at bigger forums. I work in industry where hiring people from Asia to do such things is very popular.
For not too much money they will spam forums with links to your website, but not to advertise their job givers websites... but to increase these websites PageRank.
Linking from high PageRank websites to your website actually increasing it's PageRank, so it will be at higher position at Google Search results.
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

Last time I was talking with Virion on Facebook about my beautiful room, fully painted black with no windows :D

Pictures taken with flashlamp:
http://img403.imageshack.us/img403/4271/20120324165.jpg
http://img407.imageshack.us/img407/1627/20120324164.jpg

And without it :D (the only light source is two computer monitors on which I work on)
http://img713.imageshack.us/img713/3630/20120324161.jpg
http://img171.imageshack.us/img171/6112/20120324162.jpg

This is how my room looks when I work.
I can see just my desk, bookcase... and endless dark deep! You can't see the walls, the ceiling, nothing, just endless deep.
Awesome is sleep there. No lights, you think that you lie in big empty space :D

My room is good described by Virion comment, lol! :
LOL just like an empty irrlicht window with a 3d table model with a pc. Behind it is infinite space.
shadowslair
Posts: 758
Joined: Mon Mar 31, 2008 3:32 pm
Location: Bulgaria

Re: tapeworm

Post by shadowslair »

kazymjir wrote:And without it :D (the only light source is two computer monitors on which I work on)
Lol! Didn`t know Batman is an Irrlicht user. :D
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

lol :D

Btw, I'll be moving to Munich next year !
Is there any people from this area? It would be nice to meet Irrlicht people from the region and drink some Bier from time to time :)
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Re: tapeworm

Post by Virion »

I just googled a bit about Munich. Seems like a good place. Time to learn some German? :P
ent1ty
Competition winner
Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Re: tapeworm

Post by ent1ty »

irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

Virion wrote:I just googled a bit about Munich. Seems like a good place. Time to learn some German? :P
I'm a bit scared, my friend from Bremen said that Bavarian language is crazy.
He said that in Munich they use "normal" German language, but at the boundaries they speak in way that even he can't understand :D Especially in mountains area.
Google devs have really, really too much free time, lol!
Time to get NES before prices rises :D


edit:
What I've found when I was googling about Bavaria, lol
http://www.youtube.com/watch?v=vAaaAVJr9zg
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

Haha, look guys what I've found in my old files, it's from Sat Jul 25 10:28:09 2009 :D :
* Now talking on #irrlicht
* Topic for #irrlicht is: #irrlicht The Irrlicht Engine is a cross platform, open source high performance realtime 3D engine - http://irrlicht.sf.net | irc ftp dump: http://irrlichtirc.g0dsoft.com | Please use http://irrlichtirc.g0dsoft.com/pastebin for your code!
* Topic for #irrlicht set by bitplane at Sat Jul 25 10:28:09 2009
 
* Loaded log from Sat Aug 07 10:36:58 2010
 
* Now talking on #irrlicht
* Topic for #irrlicht is: #irrlicht The Irrlicht Engine is a cross platform, open source high performance realtime 3D engine - http://irrlicht.sf.net | irc ftp dump: http://irrlichtirc.g0dsoft.com | Please use http://irrlichtirc.g0dsoft.com/pastebin for your code!
* Topic for #irrlicht set by bitplane at Sat Jul 25 10:28:09 2009
<Cobra171> ah, nice.
<entity> allright
* wildicv__ (~wildicv@69-64-73-43.dedicated.abac.net) has joined #irrlicht
* wildicv_ has quit (Ping timeout: 265 seconds)
* entity-clone1 (5587979b@gateway/web/freenode/ip.85.135.151.155) has joined #irrlicht
* entity-clone2 (5587979b@gateway/web/freenode/ip.85.135.151.155) has joined #irrlicht
* entity-clone3 (5587979b@gateway/web/freenode/ip.85.135.151.155) has joined #irrlicht
* entity-clone4 (5587979b@gateway/web/freenode/ip.85.135.151.155) has joined #irrlicht
<entity> haha
<Cobra171> lolololo
<entity> now i am taking over this channel!
<Cobra171> attack of the entities
<entity> EVIL{those who will dare to oppose me shall be destroyed!}
<kazymjir> entity forgot to leave loop
<entity> :)
<kazymjir> :>
* [entity] (~opera@85-135-151-155.adsl.slovanet.sk): jozef lamak
* [entity] #irrlicht
* [entity] lindbohm.freenode.net :Stockholm, Sweden
* [entity] idle 00:02:14, signon: Sat Aug 07 12:22:58
* [entity] End of WHOIS list.
* [entity-clone3] (5587979b@gateway/web/freenode/ip.85.135.151.155): 85-135-151-155.adsl.slovanet.sk/85.135.151.155 - h
* [entity-clone3] #irrlicht
* [entity-clone3] bear.freenode.net :London, England
* [entity-clone3] idle 00:04:36, signon: Sat Aug 07 20:23:26
* [entity-clone3] End of WHOIS list.
* entity ->clone();
* entity-clone5 (5587979b@gateway/web/freenode/ip.85.135.151.155) has joined #irrlicht
<Cobra171> ....
<d3jake> ...
<kazymjir> ..
* entity-clone5 ->remove();
* entity-clone5 has quit (Client Quit)
<d3jake> entity->drop()
<d3jake> ;
<Cobra171> LOL
<Cobra171> There are probably more references.
<Cobra171> delete entity;
<d3jake> channelManager->remove(entity);
<d3jake> channelDevice->remove(entity);
<d3jake> :/
<Cobra171> while(getNumEntities() > 0) { removeEntityByIndex(0); }
<kazymjir> entity->setPosition(hell->getPosition());
<Cobra171> LOL
<Cobra171> Awesome.
<d3jake> XD
<Cobra171> kazymjir: New to Irrlicht?
<d3jake> entity->setAbsoluteTransformation(hell->getAbsoluteTransformation());
<Cobra171> entity->setParent(satan);
* entity ->setHardwareMappingHint(EHM_INHELL);
<kazymjir> Cobra171: no, I was on this channel about some month ago
<Cobra171> lololo
<Cobra171> kazymjir: Okay
<kazymjir> i made this thing with balls (bored programmer)
<Cobra171> entity->faceTarget(satan->getPosition()); entity->playMD2Animation(EMDA_SALUTE);
* entity ->setScale(1000,1000,1000);
<entity> wassup, tiny humans?
<Cobra171> entity->setLinearVelocity(vector3df(0,100000000000.0,0));
<d3jake> Umm...
<d3jake> Syntax error dude
<Cobra171> yeah
<Cobra171> you forgot vector3df
<Cobra171> :D
<entity> oh yeah -.-
<d3jake> error: No function matching entity::setScale(int, int, int));
<Cobra171> etntiy = 0
<Cloudef> while(1) { fork(); }
<d3jake> entity->setScale(irr::core::vector3df(-1,-1,-1));
<entity> setting my pointer to 0 wont remove me xD now actually you cant access me and there is nothing else you can do
<Cobra171> I saved another.
<Cobra171> And we did remove you
<Cobra171> Check above
<kazymjir> while(true) entity->setRotation(vector3df(rand(),rand(),rand()))
<d3jake> XD
* entity ->getRidOff(EHN_ALL);
<Cloudef> entity->getValue("health") / 0;
* entity ->setImmortal(true);
* froio (~proio@host92-23-dynamic.59-82-r.retail.telecomitalia.it) has left #irrlicht ("Leaving")
* entity ->removeChildren();
<d3jake> Error: no matching function call to entity::setImmortal(bool)
<Cobra171> ...
* irrinfo has quit (Ping timeout: 246 seconds)
<entity> poor irrinfo...couldn't take it anymore
* entity-clone4 has quit (Ping timeout: 252 seconds)
* entity-clone3 has quit (Ping timeout: 252 seconds)
* entity-clone2 has quit (Ping timeout: 252 seconds)
* entity-clone1 has quit (Ping timeout: 252 seconds)
<kazymjir> sudo killall -9 entity
<entity> about time
kazymjir
Posts: 727
Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

Since December 2012 is coming, I recommend you this lecture: http://jult.net/adte.htm :twisted:

Today I was looking over my old files and to my mind back this awesome newsgroup :D
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