Entering The VideoGame Market

Discussion about everything. New games, 3d math, development tips...
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CubeGames
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Joined: Mon Apr 16, 2012 1:00 am

Entering The VideoGame Market

Post by CubeGames »

Hello, IRRLICHT peoples! I am a creator of CubeGames, and we're excited to start our first game! 2K will be publishing it, and we hope for PlayStation or Xbox 360. We cannot say anything further.
Escen
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Re: Entering The VideoGame Market

Post by Escen »

Happy to see there are still other people with big mysteries... I can't tell either, otherwise everyone knows where to find my spaceship.
Cube_
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Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d

Re: Entering The VideoGame Market

Post by Cube_ »

oh really, So I shouldn't reveal where my teleportation device is then. very well! I Won't :D
"this is not the bottleneck you are looking for"
Escen
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Posts: 167
Joined: Sun Jul 19, 2009 11:27 am
Location: the Netherlands
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Re: Entering The VideoGame Market

Post by Escen »

Well, you can tell you have one... but you can't tell where!!

But, be aware...my ship is scanning Amsterdam shortly :wink:
Cube_
Posts: 1010
Joined: Mon Oct 24, 2011 10:03 pm
Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d

Re: Entering The VideoGame Market

Post by Cube_ »

Your attempts to scan me are futile. My fortress is to well protected, you can't even find it, nor can you penetrate it's protective forcefields.
"this is not the bottleneck you are looking for"
Escen
Competition winner
Posts: 167
Joined: Sun Jul 19, 2009 11:27 am
Location: the Netherlands
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Re: Entering The VideoGame Market

Post by Escen »

Last scan shows me some standard patterns...As long your not shifting the shield harmonic frequency randomly... I will find it.
I'm not worried about any penetration, probably your primitive field has no closed geometry...
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