Front Warrior Grass Generator

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
REDDemon
Developer
Posts: 1044
Joined: Tue Aug 31, 2010 8:06 pm
Location: Genova (Italy)

Post by REDDemon »

Nice work.. reading the post at a first look I was thinking you already done the thing I'm working on. luckly you did something different :)
Junior Irrlicht Developer.
Real value in social networks is not about "increasing" number of followers, but about getting in touch with Amazing people.
- by Me
polylux
Posts: 267
Joined: Thu Aug 27, 2009 12:39 pm
Location: EU

Post by polylux »

Cheers devsh, that looks great and well-implemented.
beer->setMotivationCallback(this);
devsh
Competition winner
Posts: 2057
Joined: Tue Dec 09, 2008 6:00 pm
Location: UK
Contact:

Post by devsh »

well use it all you like!
devsh
Competition winner
Posts: 2057
Joined: Tue Dec 09, 2008 6:00 pm
Location: UK
Contact:

Post by devsh »

update:

Commented out some compression because of windows linking errors
Sinsemilla
Posts: 38
Joined: Mon Jan 09, 2012 5:07 pm

Re: Front Warrior Grass Generator

Post by Sinsemilla »

I was trying to use the code with Irrlicht from trunk, but the Grassgenerator was crashing. I made an update so that it works with the revision 4105. I tested it on Linux, so i don't know how it behaves on Windows.
Feel free to use it. :D

http://www.mediafire.com/?d2lojip46x68mpt
devsh
Competition winner
Posts: 2057
Joined: Tue Dec 09, 2008 6:00 pm
Location: UK
Contact:

Re: Front Warrior Grass Generator

Post by devsh »

briliant bro... can I host it/link to it on my portfolio
Sinsemilla
Posts: 38
Joined: Mon Jan 09, 2012 5:07 pm

Re: Front Warrior Grass Generator

Post by Sinsemilla »

Thx :D

Sure, do whatever you want with it.
mnunesvsc
Posts: 22
Joined: Sun May 28, 2006 9:04 pm
Contact:

Re: Front Warrior Grass Generator

Post by mnunesvsc »

you should send images to the monthly competition, the result of your work is really good.
netpipe
Posts: 670
Joined: Fri Jun 06, 2008 12:50 pm
Location: Edmonton, Alberta, Canada
Contact:

Re: Front Warrior Grass Generator

Post by netpipe »

https://github.com/netpipe/Front-Warrior more recent repo with libs to build with. has glsl error though.
Last edited by netpipe on Fri May 29, 2020 10:12 pm, edited 1 time in total.
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
CuteAlien
Admin
Posts: 9734
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Re: Front Warrior Grass Generator

Post by CuteAlien »

I'd recomment to put some stuff in your .gitignore like the .o files (and remove them from git first). If the make-system doesn't generate the obj folders automatically you can put some empty .txt file in there to keep the folder alive.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
netpipe
Posts: 670
Joined: Fri Jun 06, 2008 12:50 pm
Location: Edmonton, Alberta, Canada
Contact:

Re: Front Warrior Grass Generator

Post by netpipe »

looking better now thanks for the comment.
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
Post Reply