Shader Instancing
Re: Shader Instancing
That may be a cause, indeed. Some append methods AREN'T written, and maybe you have found one of them.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Re: Shader Instancing
Reading this thread reminded me of the test I made a couple of years ago with a DX11 video card and I was able to get 26fps for 1,000,000 (that's one million) cubes! I don't think it was vanilla Irrlicht, but it gives an idea of what is possible.
See my post in the thread here for more details:
http://irrlicht.sourceforge.net/phpBB2/ ... 8&start=19
See my post in the thread here for more details:
http://irrlicht.sourceforge.net/phpBB2/ ... 8&start=19
Irrlicht Demos: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=45781