Raycasting with Irrbullet

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
eejin
Posts: 97
Joined: Sun Jul 24, 2011 11:50 am

Re: Raycasting with Irrbullet

Post by eejin »

It has a problem removing the rigidbody. The program crashes with -1073741819 (0xC0000005).
And is it possible to let irrbullet draw the collisionshape so I can see it for debugging purposes?
Post Reply