http://www.phoronix.com/scan.php?page=n ... px=MTE1MjI
L4D2 windows dx: 270fps
linux gl: 315fps
windows gl: 303fps
Suck it, DX They mention the windows gl > dx result is due to dx having more overhead per batch.
L4D2 faster in linux than in windows
Re: L4D2 faster in linux than in windows
I'm with you on that one, suck it DX!
PS: More interesting would be to know If we will get Source SDK along with Hammer available for Linux too.
To think of it, this also confirms that Phoronix can well be trusted.
PS: More interesting would be to know If we will get Source SDK along with Hammer available for Linux too.
To think of it, this also confirms that Phoronix can well be trusted.
Re: L4D2 faster in linux than in windows
http://tweakers.net/nieuws/83505/left-4 ... ect3d.html
Roughly translated from dutch
De programmeurs van Valve denken echter dat ze weten waar het verschil door veroorzaakt wordt en hopen de DirectX-drivers nog te kunnen verbeteren.
The programmer of valve think they know what is causing the difference and are hoping to improve the DirectX drivers.
This doesn't mean that Directx will stay slower. And why are you guys all so negative about Directx. It's almost as annoying as people whining about Internet explorer.
Roughly translated from dutch
De programmeurs van Valve denken echter dat ze weten waar het verschil door veroorzaakt wordt en hopen de DirectX-drivers nog te kunnen verbeteren.
The programmer of valve think they know what is causing the difference and are hoping to improve the DirectX drivers.
This doesn't mean that Directx will stay slower. And why are you guys all so negative about Directx. It's almost as annoying as people whining about Internet explorer.
Re: L4D2 faster in linux than in windows
The original is in English
You really see nothing wrong with either DX or IE?And why are you guys all so negative about Directx. It's almost as annoying as people whining about Internet explorer.
Re: L4D2 faster in linux than in windows
It depends on what you want but I want a lightwight browser with a clean interface. Ofcourse if you stopped using IE after version 7 of 8 you don't understand.hendu wrote:The original is in English
You really see nothing wrong with either DX or IE?And why are you guys all so negative about Directx. It's almost as annoying as people whining about Internet explorer.
I'm not that experienced yet so I would like to know why you think Directx is so bad. And even if it is bad you don't have to continue whining about it. It's not like it killed a family member and you want it behind prison bars.
I don't know the original source but I doubt that that is "the" tech website.
Re: L4D2 faster in linux than in windows
Yay, offtopic forum section
I stopped using IE after version 3, FYI. And Windows after 2000.
This has no bearing on its user interface, which is usable.
Technically, just like current IE, it's not too bad, discounting requiring C++, horrible style, and having little to no backward compatibility. It's the other qualities that make it bad.
I stopped using IE after version 3, FYI. And Windows after 2000.
It's bad because it's non-standard and insecure, and for a long time it caused a phenomenon known as IE-only sites. Want to log to your bank? "Sorry, you need IE." It was that bad at its height, and not even only browser sniffing, actually broken sites.It depends on what you want but I want a lightwight browser with a clean interface. Ofcourse if you stopped using IE after version 7 of 8 you don't understand.
This has no bearing on its user interface, which is usable.
Lock-in. Even if it cured cancer and made everything wonderful, it's horrible due to the lock-in.I'm not that experienced yet so I would like to know why you think Directx is so bad.
Technically, just like current IE, it's not too bad, discounting requiring C++, horrible style, and having little to no backward compatibility. It's the other qualities that make it bad.
I hit a nerve it seems. Where do I continuously whine about it? I have one sentence in the off-topic section.And even if it is bad you don't have to continue whining about it
If you follow the link, the original source is Valve's blog.I don't know the original source but I doubt that that is "the" tech website.
Re: L4D2 faster in linux than in windows
Whats so insecure then?It's bad because it's non-standard and insecure, and for a long time it caused a phenomenon known as IE-only sites. Want to log to your bank? "Sorry, you need IE." It was that bad at its height, and not even only browser sniffing, actually broken sites.
If you want to just show how bad it is you don't have to overdo it. And everybody want everything to be wonderful (except gothics). And what exactly is lock-in?Lock-in. Even if it cured cancer and made everything wonderful, it's horrible due to the lock-in.
Technically, just like current IE, it's not too bad, discounting requiring C++, horrible style, and having little to no backward compatibility. It's the other qualities that make it bad.
Well a lot of people complain about IE or Directx but sorry for insulting you.I hit a nerve it seems. Where do I continuously whine about it? I have one sentence in the off-topic section.
My bad. But programmers still think they can make it evenly fast under DirectxIf you follow the link, the original source is Valve's blog
We have been doing some fairly close analysis and it comes down to a few additional microseconds overhead per batch in Direct3D which does not affect OpenGL on Windows. Now that we know the hardware is capable of more performance, we will go back and figure out how to mitigate this effect under Direct3D.
Re: L4D2 faster in linux than in windows
I can't name any general thing, you should just watch the security vulnerabilities flowing and make up your own mind.eejin wrote:Whats so insecure then?
IE 9 and later are certainly better, but they still seem to have much more holes than other browsers.
I'm not the right person to explain that. The wikipedia page explains it pretty well: http://en.wikipedia.org/wiki/Vendor_lock-inAnd what exactly is lock-in?
That's the deal, they most likely cannot. Only AMD, Nvidia etc can. (Or Microsoft, if it happens to be in common dx code and not the vendor part)My bad. But programmers still think they can make it evenly fast under DirectxWe have been doing some fairly close analysis and it comes down to a few additional microseconds overhead per batch in Direct3D which does not affect OpenGL on Windows. Now that we know the hardware is capable of more performance, we will go back and figure out how to mitigate this effect under Direct3D.
Re: L4D2 faster in linux than in windows
In general I just hate/mildly dislike OS locked API's/Library's. It's like being a Vegitarian, If I can only use Dx on Windows. If you dont agree with that,well...
I want my Code to run anywhere right out of the box, not spend ages making soya meat!
I want my Code to run anywhere right out of the box, not spend ages making soya meat!