Any example for Irrlicht and bullet model collision?

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Nash94
Posts: 20
Joined: Fri Aug 31, 2012 3:21 pm

Any example for Irrlicht and bullet model collision?

Post by Nash94 »

Hey i've been trying to get bullet physics to work with my own model i load my .3ds model using irrlicht, I created a .bullet model in blender so i can get a collision shape from there, but i don't know how do load the model. Does anybody know of any examples of this? I've searching around the bullet documentations for sometime and cant make head or tails of any of it. Any help will be greatly appreciated.
smso
Posts: 246
Joined: Fri Jun 04, 2010 3:28 pm
Location: Hong Kong

Re: Any example for Irrlicht and bullet model collision?

Post by smso »

Try using irrbullet.

Regards,
smso
d3jake
Posts: 198
Joined: Sat Mar 22, 2008 7:49 pm
Location: United States of America

Re: Any example for Irrlicht and bullet model collision?

Post by d3jake »

Agreed, search for a thread for irrBullet. I used it my game, and it makes it stupid-easy to get collision detection to work for your own models.
The Open Descent Foundation is always looking for programmers! http://www.odf-online.org
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