I would like to draw a 3d rectangle, so I created a class
Code: Select all
class CQuadrangleSceneNode : public scene::ISceneNodeCode: Select all
void CQuadrangleSceneNode::render()
{
video::IVideoDriver* driver = SceneManager->getVideoDriver();
driver->setMaterial(getMaterial(0));
driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
driver->draw3DTriangle(m_triangles[0], SColor(200,0,52,250));
driver->draw3DTriangle(m_triangles[1], SColor(200,200,5,50));
}