Hello !
I make a game with this great 3d engine :
http://www.stimpunx.fr.st/Komando03.tgz
There is a source code in this archive, the code is very very simple
A new game : Komando
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- Posts: 271
- Joined: Sat Aug 23, 2003 5:52 pm
- Location: Hurricane Central, Florida
I was interested in seeing what you made but it does not work. You called printf but did not include stdio.h, and so I fixed it but it has a run-time error when loading. Something about the .ms3d models are not the correct Milkshape model types. If you have it working you should just put in the .exe so other people can run it without having to recompile. Also, include the Irrlicht.dll that you used.
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- Posts: 29
- Joined: Fri Sep 19, 2003 8:36 am
Bizarre !!
My program runs under Linux (Mandrake 8.2) and it compile without problem.
Tips :
The archive must be decompress under this directory /examples/ of the irrlicht distribution
map-20kdm2.pk3 is not include in bsp (the file is too big)
in the data directory, there are soft-link pointing to the real file in mdl-uscm
My program runs under Linux (Mandrake 8.2) and it compile without problem.
Tips :
The archive must be decompress under this directory /examples/ of the irrlicht distribution
map-20kdm2.pk3 is not include in bsp (the file is too big)
in the data directory, there are soft-link pointing to the real file in mdl-uscm
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- Posts: 29
- Joined: Fri Sep 19, 2003 8:36 am