A new game : Komando

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Guest

A new game : Komando

Post by Guest »

Hello !

I make a game with this great 3d engine :
http://www.stimpunx.fr.st/Komando03.tgz

There is a source code in this archive, the code is very very simple :oops:
[dx/x]=HUNT3R
Posts: 271
Joined: Sat Aug 23, 2003 5:52 pm
Location: Hurricane Central, Florida

Post by [dx/x]=HUNT3R »

I was interested in seeing what you made but it does not work. You called printf but did not include stdio.h, and so I fixed it but it has a run-time error when loading. Something about the .ms3d models are not the correct Milkshape model types. If you have it working you should just put in the .exe so other people can run it without having to recompile. Also, include the Irrlicht.dll that you used.
Soldier of infortune
Posts: 29
Joined: Fri Sep 19, 2003 8:36 am

Post by Soldier of infortune »

Bizarre !!

My program runs under Linux (Mandrake 8.2) and it compile without problem.

Tips :

The archive must be decompress under this directory /examples/ of the irrlicht distribution
map-20kdm2.pk3 is not include in bsp (the file is too big)
in the data directory, there are soft-link pointing to the real file in mdl-uscm
stampsm
Posts: 142
Joined: Mon Nov 10, 2003 5:52 pm
Location: Las Vegas

Post by stampsm »

yes i noticed that it was in linux while reading the makefile
can you give us a screen shot till we get it working
Soldier of infortune
Posts: 29
Joined: Fri Sep 19, 2003 8:36 am

Post by Soldier of infortune »

You can see my screenshot in this address :

http://stimpunx.50free.org/irrlicht/komando/index.htm
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