i tumbled across a little problem i got with the engine: The lack of customizable Vertex layouts.
I googled quite a while and of course searched the tuts etc. but i could not help it: There's no real information about this topic but the info that its not supported.
So: Did i miss a hint? I really need custom vertex formats for my project or i have to utilize pretty ugly (and HELLA expensive methods) for my project.
For those interested: The general topic is multiple Materials blended over a MarchingCube generated IsoSurface.
If it really is not implemented/accessible: Is there any way to change that? I guess that would involve recompiling the irrlicht engine after some changes made to the source. Any hint where to start? I dont really dug deap into all that stuff - i takle things head on and start thinking when i bump into problems.
If i missed any important information i will add them asap! Sorry in that case.
Warm regards and thanks in advance,
MrGuy