Animating mesh with blendshapes

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khatarat
Posts: 18
Joined: Wed Dec 19, 2012 10:41 am

Animating mesh with blendshapes

Post by khatarat »

hi
i have a mesh that has rigged with blendshapes.
i want to import this mesh in irrlicht engine and animate mesh with blendshapes.
can any one tell me how should i export my mesh and how can i animate it?
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: Animating mesh with blendshapes

Post by Mel »

Irrlicht doesn't support blendshapes natively. You could try to program them.

Well, not exactly, it does support a kind of blendshapes, but they aren't as flexible as the common ones, you could export your meshes into MD2/3 quake formats. Those morphed meshes are supported, but i don't know to what extent they will serve you well.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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