problems of rendering 2D-images

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beof
Posts: 8
Joined: Thu Nov 22, 2012 9:40 am

problems of rendering 2D-images

Post by beof »

Hello, guys,
I was using Irrlicht engine rendering 2D-images on iOS platform using OPENGLES2,
While the apps is running many times, the results differs:some times it works fine; but sometimes, the images is just white rectangle with no error while calling glGetError.

I have double checked that the image is loaded to the texture, do I miss something to explore?
Thank you.
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