deepMesh is a primitive-based 3D model editor made with Irrlicht. It includes all the usual lathe/extrude/modifiers you'd expect from a modeller, a built-in uv-mapper, easy texture painting, lightmapper, key-frame animation, scene editor and support for over 20 model formats.
![Image](http://www.deepmesh3d.com/gallery/shot16.jpg)
Because it uses the Irrlicht material system, you won't have to jump through hoops to get your models 1:1 into Irrlicht, and the deepMesh model format (.dpm) is fully documented and easy to load into whatever language or engine.
Might be worth a look if you find the likes of Blender too hard to learn, or as an additional tool for your projects.
![Image](http://www.deepmesh3d.com/gallery/shot02.jpg)
- Primitive-based modelling with over 28 primitive types
- Create and edit models from scratch with the vertex editor and mesh builder
- Import support for 20 model formats, (including .x, .3ds, .b3d, .obj, ogre .mesh, collada and irrlicht)
- Export support for .x, .3ds, .b3d, irrlicht .irrmesh, ogre .xml, .smd, luxrender, .obj, .stl and .ply
- The deepMesh model format provides deep control of animated or static models
- Material editor allows direct painting of faces with up to 4 texture-layers per material
- Powerful mesh modifiers and editing tools
- Boolean operations (CSG) for carving complex shapes from primitives
- Integrated UV Mapper with a range of auto-unwrap and manual editing tools
- Mesh optimization tools for welding, polygon reduction and cleanup
- Support for keyframe animation, bones (skinning) and hierarchical animation
- Integrated direct-illumination lightmapper
- Write scripts to automate modelling tasks with deepScript
- Now includes deepScene tools fully integrated into deepMesh editor
- Illustrated user-manual covers over 50 topics with step-by-step tutorials
- Free updates for life
deepMesh Website: http://www.deepmesh3d.com/
Developer Blog: http://www.deepmesh3d.com/blog/
Demo Download: http://www.deepmesh3d.com/download.php
50% Discount code for Irrlicht users: IRRLICHTDM50 (expires 7th feb)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Development is ongoing, and loads of new features are on the way, so feel free to throw any ideas, feedback, feature requests etc.. my way for the next version.