Good, Fast, and Stable TCP Network C++ Classes?

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LonnieTC
Posts: 10
Joined: Thu Dec 09, 2004 12:48 am

Good, Fast, and Stable TCP Network C++ Classes?

Post by LonnieTC »

Hello All,

do anyone have any suggestions for some good, fast, and stable TCP/IP networking C++ classes?

Namely for cross-platform or Linux specifically that wold be good to include in my Irrlicht development project?

Thanks,
Lonnie
Spintz
Posts: 1688
Joined: Thu Nov 04, 2004 3:25 pm

Post by Spintz »

look at ACE ( Adaptive Communication Environment )

http://www.cs.wustl.edu/~schmidt/ACE-overview.html
schick
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Post by schick »

For gaming purposes RakNet should be a good choice. It is based on UDP, thou.

Cheers, Schick
Please send me an e-mail instead of a private message.
turboferret
Posts: 49
Joined: Thu Aug 12, 2004 12:42 pm
Location: Sweden
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Post by turboferret »

I've recently started a project at sourceforge (http://sourceforge.net/projects/ferretnet). there's no linux support at the moment, but it's coming eventually.
This monkey is useless, it only has ONE ass!!!
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