OpenXDK
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- Posts: 5
- Joined: Sat Nov 13, 2004 4:52 am
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- Posts: 142
- Joined: Sat Dec 11, 2004 8:13 am
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As far as I can see...
The current way that would be possible to do 3D graphics on the xbox, legally using the OpenXDK is as follows.
Utilising the software renderer in Irrlicht and modifying this (creating a new irrdevice type : SDLDevice) so that it will use the video device acquired by the ported SDL libraries in combination with the OpenXDK libraries.
This in itself should be fairly straightforward. Hardware accelerated 3D being the ultimate goal however, means some low level support (drivers) talking to the graphics card and an API on top that irrlicht can understand (directx drivers or opengl drivers effectively speaking) are required. That's the hard work. Are there any open source directx drivers? Opengl wise there is always Mesa, but would the card support OpenGL drivers?
Thats why there are 1000s wanting it, and only 1-2 people doing it It certainly doesnt look easy.
Now that Im starting to experiment a little more with my xbox (warranty expired recently ) I may gety round to trying the first of the above, the software renderer utilising the sdl video device. Has anyone else done this already?
The current way that would be possible to do 3D graphics on the xbox, legally using the OpenXDK is as follows.
Utilising the software renderer in Irrlicht and modifying this (creating a new irrdevice type : SDLDevice) so that it will use the video device acquired by the ported SDL libraries in combination with the OpenXDK libraries.
This in itself should be fairly straightforward. Hardware accelerated 3D being the ultimate goal however, means some low level support (drivers) talking to the graphics card and an API on top that irrlicht can understand (directx drivers or opengl drivers effectively speaking) are required. That's the hard work. Are there any open source directx drivers? Opengl wise there is always Mesa, but would the card support OpenGL drivers?
Thats why there are 1000s wanting it, and only 1-2 people doing it It certainly doesnt look easy.
Now that Im starting to experiment a little more with my xbox (warranty expired recently ) I may gety round to trying the first of the above, the software renderer utilising the sdl video device. Has anyone else done this already?