OpenXDK

You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers.
No questions about C++ programming or topics which are answered in the tutorials!
dbzprogrammer
Posts: 5
Joined: Sat Nov 13, 2004 4:52 am

Post by dbzprogrammer »

Yes, it's very possible to get hardware acceleration for X-BOX, but you need to understand how it works. The OpenXDK has been updated and much better. Hopefully we'll find out how to get stuff signatured without Microsoft.
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NINJA

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Post by NINJA »

Well, OpenXDK is the best way to make a xbox game, it now have sound and 3D image, and input in joystick...
But.... how to use it in Microsoft Visual C++?
Guest

Post by Guest »

Any news on this? I would love to help you guys out. Even if you port it to the official xbox sdk it's still legal as long as you don't provide the actual compiled files, only provide the source/project files.

If anyone has made any progress and wants some help let me know.
dracflamloc
Posts: 142
Joined: Sat Dec 11, 2004 8:13 am
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Post by dracflamloc »

Shoot, forgot to login, that last post was by me.
Ben

Post by Ben »

As far as I can see...

The current way that would be possible to do 3D graphics on the xbox, legally using the OpenXDK is as follows.

Utilising the software renderer in Irrlicht and modifying this (creating a new irrdevice type : SDLDevice) so that it will use the video device acquired by the ported SDL libraries in combination with the OpenXDK libraries.

This in itself should be fairly straightforward. Hardware accelerated 3D being the ultimate goal however, means some low level support (drivers) talking to the graphics card and an API on top that irrlicht can understand (directx drivers or opengl drivers effectively speaking) are required. That's the hard work. Are there any open source directx drivers? Opengl wise there is always Mesa, but would the card support OpenGL drivers?

Thats why there are 1000s wanting it, and only 1-2 people doing it :) It certainly doesnt look easy.

Now that Im starting to experiment a little more with my xbox (warranty expired recently ;)) I may gety round to trying the first of the above, the software renderer utilising the sdl video device. Has anyone else done this already?
recently amazed guy

Post by recently amazed guy »

just do a search on google for ps2-linux.
Sony themselves are offering the official 'all you need to code for ps2' package for €180
Heck, they even throw in the keyboard and mouse... :P
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