Problem with blender object

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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Gramli
Posts: 3
Joined: Sun Mar 31, 2013 4:17 pm

Problem with blender object

Post by Gramli »

Hi,
I have a problem with object which was made in blender and export to .obj.
When I display it in Irrlicht i cant see the outside of the car.I only see inside and parts of outside ,but i wanna see only outside.

I made a car using plane, then extruded it and helped by function mirror to make a details.


Image

Rendering in blender is ok.
I tried to export this to other formats, but is same problem.

Can you help mi?

Sorry for my English
Thanks for answers.
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: Problem with blender object

Post by Mel »

Check your blender model, it seems its normals get badly exported.

A way is to use the mesh manipulator and invert the normals, other way is to access the material of the body of the car, and enable the frontface culling instead of backface.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Gramli
Posts: 3
Joined: Sun Mar 31, 2013 4:17 pm

Re: Problem with blender object

Post by Gramli »

Thank you!!
Invert normals help:) (W key -> Flip normals).
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