If that relates to my post and it occurred harsh to you I truely apologize. I quite often spend some time on the forums helping out fellow irrlichters as a good and polite community should always do.suliman wrote:true. But often when i ask something i dont understand im (sometimes rudely) refered to the API (...)
In your case I guess you mixed an API documentation with a "Principle of Computer Graphics" book.
As your question reveals:
You were - in that particular case - asking of how to use the API right and hence got linked by me to the respective parts of it.I try many combinations like
terrain->getMaterial(0).setFlag(AnisotropicFilter,true);
terrain->getMaterial(0).AnisotropicFilter=true;
terrain->getMaterial(0).AnisotropicFiltering=true;
Hope I could help you anyway.
Cheers,
p.