Screenshot of the Month October 2013 [Winner Announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Screenshot of the Month October 2013

Poll ended at Wed Nov 06, 2013 9:34 am

ent1ty - irrRenderer
15
35%
Greenya - LightningShots
8
19%
Sodandk - Build A World
10
23%
Dirk - Text to Texture
1
2%
Brainsaw - Sky of Verdun
7
16%
chronologicaldot - Mandelbrot
2
5%
 
Total votes: 43

Strong99
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Screenshot of the Month October 2013 [Winner Announced!]

Post by Strong99 »

The winner of the Screenshot of the Month Competition October 2013 is ent1ty with his irrRenderer! Congratulations!

[Old]
Vote now for the best screenshot of October 2013!
The poll will be active until November the 6th

Some pictures are not shown in their fullsize. Too view them fullsize please visit: To the gallery

ent1ty - irrRenderer
Image

Greenya - LightningShots
Image

Sodandk - Build A World
Image

Dirk - Text to Texture
Image

Brainsaw - Sky of Verdun
Image

chronologicaldot - Mandelbrot
Image
Please submit here for the best screenshot for October 2013! You can submit until the 20th of October. Voting should start soon after that date.

Rules
- Only irrlicht renders allowed,
- Give images a good title and make clear what the title is,
- Make sure the image is available until the end of the competition,
- One image per project allowed,
- Add some information about the project/scene,

Notes
- Please show a good quality image with a decent image size.

Rewards
- A special user rank: Competition winner
chronologicaldot
Competition winner
Posts: 688
Joined: Mon Sep 10, 2012 8:51 am

Re: Screenshot of the Month October 2013 [Submit now!]

Post by chronologicaldot »

Just for the fun of it:

Mandelbrot
Image
From a fractal program I'm working on. Each variation can generate its own points (rather than having to manipulate a random set of points) for more control over the final image. In this image, a single point was blurred (with a VERY wide blur) and the pixels were modified by your traditional mandelbrot formula. I had to write a simple complex number class for it to make the job easier. It runs slower than Gimp, but I'm designing it such that I can control the number of points drawn per frame and thus prevent the program from burning out my PC (yes, it's a few years old now - *sigh* How quickly technology becomes outdated).

I expect to be in last the moment someone else posts in this thread with a pic, but hey, I can say it's the first contest I entered. lol

For a better pic, I probably should have just posted a picture of UltraGUI, since I put WAY more work into it. But no one is really interested in a GUI picture. lol
greenya
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Re: Screenshot of the Month October 2013 [Submit now!]

Post by greenya »

LightningShots
Image
LightningShots - a new Irrlicht Lime example.
User can shot balls of light which reacts with all nearby geometry by drawing lightnings to it.
p.s.: soon i will post video at "Post your Irrlicht gameplay video here" topic.
hendu
Posts: 2600
Joined: Sat Dec 18, 2010 12:53 pm

Re: Screenshot of the Month October 2013 [Submit now!]

Post by hendu »

Those balls need some soft particle-ing.
greenya
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Re: Screenshot of the Month October 2013 [Submit now!]

Post by greenya »

hendu wrote:Those balls need some soft particle-ing.
Maybe. But i just tryed to implement an idea, its not optimized enough and i will not do it, to stay example simple and clean. For instance i draw only lines very fast (each lightning includes 10 lines) and i do draw them all in single call (all lines from all lightnings from all balls). But the balls and the billboards are creates on the fly as scene nodes (because its very simple in code).

P.S.: i would like to add some glowing stuff, but i'm not familiar with shaders at all :)
kazymjir
Posts: 727
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Location: Munich, Bayern

Re: Screenshot of the Month October 2013 [Submit now!]

Post by kazymjir »

Remembers me this scene from the first Half Life :)
http://cloud.steampowered.com/ugc/92011 ... 199B2EF69/
christianclavet
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Re: Screenshot of the Month October 2013 [Submit now!]

Post by christianclavet »

Having a glow shader over the Lightning branches would really make it better, nice work!
chronologicaldot
Competition winner
Posts: 688
Joined: Mon Sep 10, 2012 8:51 am

Re: Screenshot of the Month October 2013 [Submit now!]

Post by chronologicaldot »

kazymjir wrote:Remembers me this scene from the first Half Life :)
http://cloud.steampowered.com/ugc/92011 ... 199B2EF69/
and that kind of reminds me of this scene from Portal:
https://www.youtube.com/watch?v=PFbntzl ... ilpage#t=5
...although it doesn't have sparks.
sodandk
Competition winner
Posts: 340
Joined: Wed Aug 10, 2011 11:58 am

Re: Screenshot of the Month October 2013 [Submit now!]

Post by sodandk »

Build A World - 5 AM in a big city. No hardware lights used...

Image
kazymjir
Posts: 727
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Location: Munich, Bayern

Re: Screenshot of the Month October 2013 [Submit now!]

Post by kazymjir »

Wow, BAW screenshot looks really great. Probably will vote for it this month :P
Cube_
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Re: Screenshot of the Month October 2013 [Submit now!]

Post by Cube_ »

well now, BAW takes the fun out of this competition, all BAW screenshots are too impressive imo >.>
"this is not the bottleneck you are looking for"
hendu
Posts: 2600
Joined: Sat Dec 18, 2010 12:53 pm

Re: Screenshot of the Month October 2013 [Submit now!]

Post by hendu »

Not necessarily, Mel used to submit quite impressive images and he didn't win every month either.
Cube_
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Re: Screenshot of the Month October 2013 [Submit now!]

Post by Cube_ »

hendu wrote:Not necessarily, Mel used to submit quite impressive images and he didn't win every month either.
True, but I was somewhat joking, good screenshots just raises the bar for everyone else (which isn't a bad thing)
Now I just gotta make a better screenshot (an engine test stands no chance, especially since it doesn't have anything fancy)
"this is not the bottleneck you are looking for"
Brainsaw
Posts: 1183
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Location: Bavaria

Re: Screenshot of the Month October 2013 [Submit now!]

Post by Brainsaw »

Although it doesn't show any fancy graphics I'll try another screenshot using Irrlicht and the Oculus Rift:

Image

It's from my game "Sky of Verdun".
Dustbin::Games on the web: https://www.dustbin-online.de/

Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Dirk
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Re: Screenshot of the Month October 2013 [Submit now!]

Post by Dirk »

Text to Texture.
This Program generate Textures from Text informations.

Image

Hope you like it :)
Visit our Homepage: Studio of 2 Blog
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