Hello all! I have a quick question (was not able to find searching)
Does irrlicht support the Windows mobile 7 platform?
Windows mobile phone 7
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3DModelerMan
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Re: Windows mobile phone 7
No, for some reason Microsoft thought it would be a good idea to only allow C# apps to run on Windows Phone 7 (at least with the free version of the SDK I don't know if there's a C++ version).
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Re: Windows mobile phone 7
Yes, WinCE is a completely different OS from WinPhone7.
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hybrid
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Re: Windows mobile phone 7
But you might be able to use the .NET wrappers for Irrlicht. Not sure if underlying libs are possible.
Re: Windows mobile phone 7
Unfortunately I'm not quite familiar with .NET.
Thank you for the help everyone
Thank you for the help everyone
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3DModelerMan
- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Re: Windows mobile phone 7
I heard you can get C++ code to run on phone 7 and X360 if you compile it with C++/CLI. I'm not sure if Irrlicht compiles that way though. But if it does then we should be able to run Irrlicht on X360.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
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leebojammin
- Posts: 16
- Joined: Thu Jun 15, 2006 8:45 pm
Re: Windows mobile phone 7
I know this is a old thread, but it applies and seemed more direct and informational, than creating a new thread.
Im not sure about windows phone 7, but I know for a fact, that now, windows phone '8' can be used with irrlicht, in theory at least, because now windows phone 8 directly supports c++ :
http://www.c-sharpcorner.com/UploadFile ... s-phone-8/
" The languages you can use to develop Windows Phone apps:
•First C# is indispensable. This is the default option and only on Windows Phone 7.
•HTML5, CSS3 and JS. The differences with Windows Phone 7 is support for programming with HTM5/CSS3/JS. This could be a big advantage for you when switching from Web Programming to Windows Phone 8.
•C++. With Windows Phone 8 programmers can develop applications in C + + with the Direct3D library, we can say that this is great news for C++ followers.
"
The reason I know about this in the first place, is I needed a new phone, and I already had a wp7, so a wp8 was logical and I wanted to DEV for it anyway as I really like and prefer the MetroUI compared to android or iPhone.
cu
lee
Im not sure about windows phone 7, but I know for a fact, that now, windows phone '8' can be used with irrlicht, in theory at least, because now windows phone 8 directly supports c++ :
http://www.c-sharpcorner.com/UploadFile ... s-phone-8/
" The languages you can use to develop Windows Phone apps:
•First C# is indispensable. This is the default option and only on Windows Phone 7.
•HTML5, CSS3 and JS. The differences with Windows Phone 7 is support for programming with HTM5/CSS3/JS. This could be a big advantage for you when switching from Web Programming to Windows Phone 8.
•C++. With Windows Phone 8 programmers can develop applications in C + + with the Direct3D library, we can say that this is great news for C++ followers.
"
The reason I know about this in the first place, is I needed a new phone, and I already had a wp7, so a wp8 was logical and I wanted to DEV for it anyway as I really like and prefer the MetroUI compared to android or iPhone.
cu
lee
Re: Windows mobile phone 7
Yeah, Windows 8 added support for native development. So should be possible now to get Irrlicht running on it once someone ports it.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm