I'm working on detecting memory leaks in my Irrlicht project. Since I'm using Visual C++, I found that I'm supposed to use:
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#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
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_CrtDumpMemoryLeaks();
It seems that string (stringc or stringc) allocations imply memory leaks.
I think they are false positive, but how can I eliminate those to see only "real" leaks ?
Thanks