Discussion about everything. New games, 3d math, development tips...
BlindSide
Admin
Posts: 2821 Joined: Thu Dec 08, 2005 9:09 am
Location: NZ!
Post
by BlindSide » Sat May 31, 2014 9:00 am
Might start poking my head in here a bit more often, plan to start using Irrlicht for a couple of mobile projects. Just thought I'd say hi
Cheers,
ShadowMapping for Irrlicht!:
Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
thanhle
Posts: 325 Joined: Wed Jun 12, 2013 8:09 am
Post
by thanhle » Sat May 31, 2014 9:53 am
Hi mate,
Cool to see a legend still alive and kicking
. Can't wait to see your new version of XEffects, ocean or water shader and additions to the irrlicht code base.
Cheers,
Thanh
kazymjir
Posts: 727 Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern
Post
by kazymjir » Sun Jun 22, 2014 10:49 am
Hi!
oniblake
Posts: 1 Joined: Mon Feb 17, 2014 10:42 pm
Post
by oniblake » Fri Aug 08, 2014 12:22 am
XEffects was a godsend for me. Learned a lot from it, hope to see more.
Virion
Competition winner
Posts: 2148 Joined: Mon Dec 18, 2006 5:04 am
Post
by Virion » Mon Sep 08, 2014 6:57 pm
Hey guys. I haven't login here since 2010 or something. And wow, Blindside is now an admin lol. Wassup.
BlindSide
Admin
Posts: 2821 Joined: Thu Dec 08, 2005 9:09 am
Location: NZ!
Post
by BlindSide » Thu Oct 09, 2014 11:12 am
Virion wrote: Hey guys. I haven't login here since 2010 or something. And wow, Blindside is now an admin lol. Wassup.
Hey Virion!
ShadowMapping for Irrlicht!:
Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net