Build A World - new massive game, using Irrlicht
Re: Build A World - new massive game, using Irrlicht
4 hours edited to 4 mins. by gameworkshop, showing BAW EDU tested by a class (13 year old students)
https://www.youtube.com/watch?v=h7rA4xjw7bE
https://www.youtube.com/watch?v=h7rA4xjw7bE
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
mist
https://www.facebook.com/media/set/?set ... 875&type=1
Blocks have 4 levels of moistness/wetness, ie. from dry to wet.
When blocks are wet/moist they give off mist in the early morning and in the evening.
Blocks can dry out over time... vegetation dies.
https://www.facebook.com/media/set/?set ... 875&type=1
Blocks have 4 levels of moistness/wetness, ie. from dry to wet.
When blocks are wet/moist they give off mist in the early morning and in the evening.
Blocks can dry out over time... vegetation dies.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
Trainporn
https://www.facebook.com/media/set/?set ... 875&type=1
Actually a lot of fun to play with. Make sure tracks have power for the electrical trains, and make sure your dieseltrans have enough diesel.
https://www.facebook.com/media/set/?set ... 875&type=1
Actually a lot of fun to play with. Make sure tracks have power for the electrical trains, and make sure your dieseltrans have enough diesel.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
Distance-filter has been added to sounds, meaning that the longer away a sound is, the lower the treble is. Works very well.
Also sound-occlusion has beeen added for certain sounds. It's enabled on trains, so for example, as a train enters a tunnel, the volume is decreased by 50%. Basically, if you can't see the spot where the sound comes from, then the sound volume is down by 50%. Its a bit tricky, but more and more sound will get this feature enabled. A number of blocks will let sound go straight trough, like leaves and more...
Also sound-occlusion has beeen added for certain sounds. It's enabled on trains, so for example, as a train enters a tunnel, the volume is decreased by 50%. Basically, if you can't see the spot where the sound comes from, then the sound volume is down by 50%. Its a bit tricky, but more and more sound will get this feature enabled. A number of blocks will let sound go straight trough, like leaves and more...
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
Yes, sounds are placed in the 3D world and you hear where they are.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
BAW uses FMOD http://www.fmod.org/
plus BAW's own sound-occlusion ...
plus BAW's own sound-occlusion ...
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
Steamtrains: https://www.youtube.com/watch?v=Kph330ifd9U
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
1) Some pics of tracks and trains. First batch of train-gameplay is going live next week.
We will make a huge map available with pre-built tracks and trains and powersystems.
And yes, you will be able to crash trains into eachother, drive them off cliff, steer trains
and turnout tracks, just take a ride in a wagon or transport freight.
As the world is 100% modifiable, you can build and lay tracks as you wish.
2) Build A World EDU is now in progress as the EDU version has been funded with help of
the danish Ministry of Education. ( http://eng.uvm.dk/ )
3) We are also working on plant/vegetation simulation together with University of Copenhagen.
( http://plen.ku.dk/english/ )
4) Code for real flow of water, leveling of water etc. is also ready and will be integrated and released soon.
5) GIS import module coming up soon.
We will make a huge map available with pre-built tracks and trains and powersystems.
And yes, you will be able to crash trains into eachother, drive them off cliff, steer trains
and turnout tracks, just take a ride in a wagon or transport freight.
As the world is 100% modifiable, you can build and lay tracks as you wish.
2) Build A World EDU is now in progress as the EDU version has been funded with help of
the danish Ministry of Education. ( http://eng.uvm.dk/ )
3) We are also working on plant/vegetation simulation together with University of Copenhagen.
( http://plen.ku.dk/english/ )
4) Code for real flow of water, leveling of water etc. is also ready and will be integrated and released soon.
5) GIS import module coming up soon.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
yeah, yeah, as we are small team, we focus on the important things first: gameplay
but that said, the visuals will get an overhaul in the near future.
Also BAW has realtime gravity and water and other stuff, that is quite difficult to manage in a big free world,
and making it completely modifiable voxelwise would probably be too much.
Also BAW wont completely leave blocks... there is a reason LEGO is popular... making the game using all kinds of free shapes, will sort away 98% of the builder-players, as it get too difficult to understand and use.
but that said, the visuals will get an overhaul in the near future.
Also BAW has realtime gravity and water and other stuff, that is quite difficult to manage in a big free world,
and making it completely modifiable voxelwise would probably be too much.
Also BAW wont completely leave blocks... there is a reason LEGO is popular... making the game using all kinds of free shapes, will sort away 98% of the builder-players, as it get too difficult to understand and use.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
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Re: Build A World - new massive game, using Irrlicht
Wow! Really good work! The trains are beautiful! This could surely be used as a train simulator now, with all the variety you added! Since you developped the mecanic to create tracks you could later create highways with cars, truck, and busses!
If you could add the smoothing but with a toggle so people you decide to go "lego style", or other could decide to use it as realistic as possible (and get the proper hardware for it), with all the stuff now (fires, explosions, gravity), this could be used for far more than just gaming!
Perhaps now, but could be an option. With all the realistic touches you've added so far, I don't think users would complaint too much if they have to upgrade their hardware to take full advantage of it!Also BAW has realtime gravity and water and other stuff, that is quite difficult to manage in a big free world,
If you could add the smoothing but with a toggle so people you decide to go "lego style", or other could decide to use it as realistic as possible (and get the proper hardware for it), with all the stuff now (fires, explosions, gravity), this could be used for far more than just gaming!
Re: Build A World - new massive game, using Irrlicht
The graphics-renderer is currently getting an full overhaul... Mat is in deep with that now ...
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
oh, and yes, there will be added complete sets of road-pieces, like train-track, so users
can build roads, highways etc. and roads will be tagged in a system, so cars, buses etc., can automatically find
their way around in the world... will be fun.
can build roads, highways etc. and roads will be tagged in a system, so cars, buses etc., can automatically find
their way around in the world... will be fun.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
Ok, we will consider 'smoothing' of blocks. Maybe just ground/mountain.
One of the tracks on the testmap runs for 6-7 minutes and the cache works just fine, allowing continues travel in the world,
but for slower machines, the first time around, areas might be popping in. Also the current max speed is not 127 km.,
more like 50. But with the new visual system, and optimizations, 127 could be a possibility. Memorywise, the new vertex format
will cut away 70%, so lots less memory used and much faster decompression of regions.
BAW's pathfinder can easily find its way from one good road to the next, so no problem there
https://www.youtube.com/watch?v=H_aQSqx-r3A
One of the tracks on the testmap runs for 6-7 minutes and the cache works just fine, allowing continues travel in the world,
but for slower machines, the first time around, areas might be popping in. Also the current max speed is not 127 km.,
more like 50. But with the new visual system, and optimizations, 127 could be a possibility. Memorywise, the new vertex format
will cut away 70%, so lots less memory used and much faster decompression of regions.
BAW's pathfinder can easily find its way from one good road to the next, so no problem there
https://www.youtube.com/watch?v=H_aQSqx-r3A
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
https://www.youtube.com/watch?v=q4Tm82fkqWM
https://www.youtube.com/watch?v=takPRqOgQtQ
https://www.youtube.com/watch?v=aFed28vAmEg
https://www.youtube.com/watch?v=takPRqOgQtQ
https://www.youtube.com/watch?v=aFed28vAmEg
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Re: Build A World - new massive game, using Irrlicht
This is basically version 1.0 of trains and tracks. Still some bugs to iron out.
But more stuff to come, and apply all that to cars, planes etc.
But more stuff to come, and apply all that to cars, planes etc.
Build A World -> http://www.buildaworld.net/
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos
Build A World EDU -> http://edu.buildaworld.net/
BAW on Facebook -> http://www.facebook.com/BuildAWorld.net
BAW on YouTube -> http://www.youtube.com/user/wwwbuildaworldnet/videos