Hello!
Last time I compiled the engine, the glext.h file was still outdated.
I'm including the link here in order to make it easier for new and old users of that version to be able to replace it:
http://sourceforge.net/p/irrlicht/code/ ... ht/glext.h
Is there a way for this file to get updated in version 1.8.1, and a new version of the 1.8.1 zip file to be uploaded onto the website?
Glext.h and Irrlicht 1.8.1
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- Posts: 105
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Glext.h and Irrlicht 1.8.1
My blog: http://fsgdp.wordpress.com "The Free Software Game Development Pipeline"
Re: Glext.h and Irrlicht 1.8.1
We really should push out an 1.8.2. But keeping dll compatiblity with 1.8.1. would mean I'd have to re-install VS 2008 as that was used back then *sigh*. I'm not even sure I still have install files for that :-/
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
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- Posts: 105
- Joined: Mon Jun 02, 2014 2:32 am
- Location: Washington, D.C.
- Contact:
Re: Glext.h and Irrlicht 1.8.1
My blog: http://fsgdp.wordpress.com "The Free Software Game Development Pipeline"
Re: Glext.h and Irrlicht 1.8.1
Thanks. I'll try to find some weekend for it.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: Glext.h and Irrlicht 1.8.1
Anyone has an idea how to figure out which VS versin was used to build a dll? By now I suspect that might even have used VS 2005 for 32-bit. And maybe VS2010 for the 64-bit version.
Maybe I should just use VS 2010 for all and use the Windows 7.1 SDK target. Probably no one cares...
Maybe I should just use VS 2010 for all and use the Windows 7.1 SDK target. Probably no one cares...
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: Glext.h and Irrlicht 1.8.1
In case you don't know there is a tool "depends.exe" which shows all depending dlls.
From the names (existend or missing) you can deduce the version.
You don't have to install anything, just start depends.exe and open any .exe or .dll
or drag and drop it into the window.
The first time it starts it ask you about your credit card number. Every usage then
is billed with 10$ ( Muuhahahaa ).
From the names (existend or missing) you can deduce the version.
You don't have to install anything, just start depends.exe and open any .exe or .dll
or drag and drop it into the window.
The first time it starts it ask you about your credit card number. Every usage then
is billed with 10$ ( Muuhahahaa ).