I fixed this bug. The problem was in the array (irrArray).
Some shenanigans replaced the files from the folder NoIrrlicht.
There are also still some bug fixes and the transition to the latest version enet.
Put for all this fixed version or not?
irrNetLite 2.1 [BETA]
Re: irrNetLite 2.1 [BETA]
Bennu (Best 2d and 3D dev-tool)
http://bennupack.blogspot.com
Pixtudio (Best 2D development tool)
http://pixtudiopack.blogspot.com
Bennu3D(3D Libs for bennu)
http://3dm8ee.blogspot.com/
Colombian Developers - Blog:
http://coldev.blogspot.com/
http://bennupack.blogspot.com
Pixtudio (Best 2D development tool)
http://pixtudiopack.blogspot.com
Bennu3D(3D Libs for bennu)
http://3dm8ee.blogspot.com/
Colombian Developers - Blog:
http://coldev.blogspot.com/
Re: irrNetLite 2.1 [BETA]
I want using irrNetlite for my project (without irrlicht). Can me change source of this project? I want change source for enet 1.3.15 and add my bugfixes from posts above and also remove namespace irr. Also I want add the ability to use multiple channels (from enet).
Last edited by Harch on Mon May 11, 2020 7:53 pm, edited 1 time in total.
Re: irrNetLite 2.1 [BETA]
I created fork of irrnetlite: https://github.com/Harchvertelol/HarchIrrNetLite
I preparing a new version (you can download this sources now, it work), where a last ENet version, I fixed ping for client and add a few ENet channels. Also I fixed bug: after not hard kick client all outgoing packets not sending to client.
I preparing a new version (you can download this sources now, it work), where a last ENet version, I fixed ping for client and add a few ENet channels. Also I fixed bug: after not hard kick client all outgoing packets not sending to client.