Set Matrix correctly.

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mongoose7
Posts: 1227
Joined: Wed Apr 06, 2011 12:13 pm

Re: Set Matrix correctly.

Post by mongoose7 »

Maybe just run a bloom filter.
The_Glitch
Competition winner
Posts: 523
Joined: Tue Jan 15, 2013 6:36 pm

Re: Set Matrix correctly.

Post by The_Glitch »

mongoose7 the scene actually is using a bloom filter already.

I'll experiment some more and post.
The_Glitch
Competition winner
Posts: 523
Joined: Tue Jan 15, 2013 6:36 pm

Re: Set Matrix correctly.

Post by The_Glitch »

I'd like to post that I got my shader working properly. Keeping in mind what mongoose7 said I was able to you the transpose of the first matrix instead of the viewinverse. I also fixed things in the shader.


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