Irrlicht Game Engine
Irrlicht, PhysX4.1 and IrrKlang
GUI completed.
In game, WYSIWYG Editor completed.
Inventory system completed.
Game object system completed.
Working on entity AI and combat system.
World is now large with multiple points of interest.
debug ability to 'warp' to known areas. (maybe use transporter stones in game to move quickly around world)
anyhow, a small video showing the systems in place and how they work.
https://www.youtube.com/watch?v=u_gS7sB9fm4
Seven