Une toute petite démo...

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GuyTina
Posts: 108
Joined: Fri Nov 12, 2004 11:09 am
Location: FRANCE

Une toute petite démo...

Post by GuyTina »

Bonjour tout le Monde.


Une toute petite démo ...

http://jeusxdl.free.fr/Demo_1.zip

C'est un début avec Irrlicht qui est tres pratique pour animer des personnages...

Cordialement :D
Pink Floyd
Posts: 32
Joined: Fri Jan 21, 2005 9:32 pm
Location: Genoa (Italy)

Post by Pink Floyd »

Si tu parles en francais personne ne peut pas comprendre.

Please speak in English so everyone can understand you.

:wink:

(and sorry for my poor French)
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

basicly he said he's making a demo of what he learned doing character animation, isn't it?

But yep, I don't know a word of french...
i will test it later.
Finally making games again!
http://www.konekogames.com
nitroman

Post by nitroman »

Super Démo! :D Avec quel logiciel a tu fait les personnages?
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

which tools? well...the castle with something that exports FVFdata, so, dx8.1 exporter , at least...Ultimate unwrap or a highend package maybe...or well, any that exports that. I knwo many that can't ;)

the md2 looks is from one download site like polycount.

lol....must be from those places...readme.txts included an all.. ;)

one is done with ye good old Quake modeller...such an oldie but great tool...

The demo looks nice :)

here it gaves no errors 8)
Finally making games again!
http://www.konekogames.com
GuyTina
Posts: 108
Joined: Fri Nov 12, 2004 11:09 am
Location: FRANCE

Remerciements.

Post by GuyTina »

Bonjour tout le Monde. :D

Je vous remercie beaucoup pour vos réponses. :D


Les personnages viennent du jeu "Cube".

Le chateau vient du logiciel de 3d gratuit" Deled"

La Sybox est faite avec "Terragen".


Cordialement. :D
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

interesting... Deled exports FVFdata(second UV channel; in dx9 x files is up to any channel) in *.x files....Very interesting, indeed.

Thanks for the info, Guytina. :)
Finally making games again!
http://www.konekogames.com
GuyTina
Posts: 108
Joined: Fri Nov 12, 2004 11:09 am
Location: FRANCE

"Deled"

Post by GuyTina »

Bonjour tout le Monde. :D

Pour "Deled" il faut récuperer le ficher .x ,ensuite le sauvegarder sous le

"Mesh Viewer" du SDK de Directx 9b avec le nom que tu veux.


Cordialement. :D
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

I see...this meshview is allways a life saver ;)
Finally making games again!
http://www.konekogames.com
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