I'm a little scared to push changes to the trunk, after all the Devs know Irrlicht better.
I noticed when learning Irrlicht I had to Win+Tab or Ctrl+Shift+Esc to quit the program (02.QuakeMap and others utilising the FPS camera). Is this little thing overlooked or does an EventReceiver class add to the complexity?
Quit key / Receiver in demos
Re: Quit key / Receiver in demos
Alt+F4 should do the job, but I haven't tried the demos in many years
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Re: Quit key / Receiver in demos
You can't push changes anyway without write rights ;-) You can propose patches. But yes, as Brainsaw said - use Alt+F4. But I remember someone else had this trouble before, I guess that key combination is maybe not known as much anymore as it had been in the past. Maybe we should add a hint, like in the tile-bar? edit: Bad idea, not every OS has the same keys. Seems on OSX it's somethink like Command+Q.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm