GLES2 Color Format Error

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
n00bc0de
Posts: 55
Joined: Tue Oct 04, 2022 1:21 am

GLES2 Color Format Error

Post by n00bc0de »

I keep getting this error when using trying to set a rendering target with the GLES2 driver

Code: Select all

COpenGLCoreTexture: Color format is not supported: D24S8
I am not specifically setting that color format anywhere so I am not sure where its being set.
CuteAlien
Admin
Posts: 9734
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Re: GLES2 Color Format Error

Post by CuteAlien »

CNullDriver::setRenderTarget automatically uses ECF_D24S8 for depth-texture
Actually one of the blocking todo's for Irrlicht 1.9 release.
It might be possible to avoid the error by manually setting another depth-texture.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Post Reply