IrrAssimp and Mesh Deforming

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
dart_theg
Posts: 22
Joined: Sun Dec 29, 2024 3:13 am

IrrAssimp and Mesh Deforming

Post by dart_theg »

I installed assimp using vcpkg and got irrAssimp into my project. It loads .obj just fine, but when I do .fbx the bones are completely deformed and disfigures the model:

Model in Blender:
https://i.imgur.com/46o0roK.png

Result:
https://i.imgur.com/ZXQ66nO.png
n00bc0de
Posts: 85
Joined: Tue Oct 04, 2022 1:21 am

Re: IrrAssimp and Mesh Deforming

Post by n00bc0de »

Thats a common problem with assimp in general. Someone on the minetest project was working on GLTF support so you may want to try that out. Blender should be able to export to that without issue.
Post Reply