I'm trying to have a blender rotation convert to Irrlicht, but a problem I am having is I suppose gimbal lock?
I rotate my object 45 on x in Blender, works fine, then 45 on y, works fine, but then z messes everything up. Anyone know what I can do to resolve this?
Blender 4.0 to Irrlicht Axis
Re: Blender 4.0 to Irrlicht Axis
What do you mean by convert? Using some format? Or are you writing your own exporter?
Blender uses right-handed rotations and Irrlicht left-handed, so that's one thing to be careful about.
Blender uses right-handed rotations and Irrlicht left-handed, so that's one thing to be careful about.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm