Locking nodes
Locking nodes
I have ran into an issue countless times before where I create a texture or mesh, just to try to modify it in the next line and run into a crash where I try to modify the object before it is done 'loading' etc. in Irrlicht. Hopefully this makes sense. Any solution?
Re: Locking nodes
Irrlicht doesn't do background loading, so modifying objects in the next line is fine. The crashes likely have other reasons. But can't help without a concrete example.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm