Darkangel wrote:I like what I see so far. But, I'm running into some problems. I did the oct2obj, twice. Now where is this obj2mim that everyone is talking about?
OBJ2MIM and the rest of the MIM tools are not released yet.
But for a simple Blender/OCT/Irrlicht workflow, OBJ2MIM is not necessary, as it's possible to load the OCT straight into Irrlicht via COCTLoader.
And, I had a compile error with the Irrlicht Loader.
'CColorConvertor.h not found'.
Sorry about that. I have the Irrlicht sourcecode in my includes path so I didn't have that problem. But CColorConvertor isn't actually used. Just remove the '#include "CColorConvertor.h"' line and try again. I'll fix that in the next release.
afecelis wrote:gr8!!! too bad there's no Linux version of fsrad.
I'll try it on windows tomorrow. Thnx for all the hard work!!

Let me know how it goes.
Yeah, no Linux FSRad... I'd port it, but only if someone wanted to pay me.

It might very well run okay on WINE anyway.
MIM stuff will still be forthcoming if there's interest, but I still need to rewrite the loader as an external loader.