[SOLVED] Recompiling in Visual Studio 2003

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kaboraa
Posts: 10
Joined: Mon Nov 15, 2004 9:52 am

[SOLVED] Recompiling in Visual Studio 2003

Post by kaboraa »

How do I recompile the engine in Visual Studio 2003.NET. This question might seem dumb but I have never really compiled to a dll file and I haven't actually built a library before. Please help me because I have made some changes to one of the header files and need it towork in the dll.
:oops:
afecelis
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Post by afecelis »

whoa! you know how to change a header file and don't know how to compile the dll? that's weird. I know the other way around :D compiling the dll is painless; if you downloaded the engine (0.7 or 0.71) in your "source" folder you'll find a zip file also called "source"; uncompress all of it's files into the same "source" folder. Among the uncompressed files you'll find MSVC projects for versions 6 and 7; by double clicking on the compiler version you got installed the Irrlicht engine project will be loaded for you. Once loaded set the necessary lib and include folders (to directx's sdk include and lib folder, and alo to Irrlicht's Include-source/ include and lib folder, and any other external lib-include folders you require). select if you want a debug or release compile, hit compile and that's that! :D

final note: you might get an error complaining about "libci.lib", in which case simply right click on the Irrlicht project (on the left, the main container), go to properties- then go to linker and in there go to "Input" where you'll find an option called "ignore specific library", type in "libci.lib" (no quotes), clean the project and rebuild it and the error will be gone!!!
hope it helps
eXodus
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Post by eXodus »

Visual Studio 2033, now that's what I call leakage :twisted:
kaboraa2

Post by kaboraa2 »

Thanks for your help. Actually my real problem was on the "cannot find libci.lib" problem. Thanks again and sorry about the version 2033. I wonder if Microsoft would still be in good business to produce that version number :oops:
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