I also was wondering if there was a way I could get a non box shaped skybox I was hoping to create 2 spheres one inside another with the sphere that is inside the other to be mostly transparent and have clouds on it and the surrounding sphere to have a night to daytime transiton so that I could rotate each sphere differently to simulate day and night, while also making the clouds appear as if they move
Wondering if these features will be added eventually?
Wondering if these features will be added eventually?
I was wondering if the game engine will support height maps in the future possibly?
I also was wondering if there was a way I could get a non box shaped skybox I was hoping to create 2 spheres one inside another with the sphere that is inside the other to be mostly transparent and have clouds on it and the surrounding sphere to have a night to daytime transiton so that I could rotate each sphere differently to simulate day and night, while also making the clouds appear as if they move
.
I also was wondering if there was a way I could get a non box shaped skybox I was hoping to create 2 spheres one inside another with the sphere that is inside the other to be mostly transparent and have clouds on it and the surrounding sphere to have a night to daytime transiton so that I could rotate each sphere differently to simulate day and night, while also making the clouds appear as if they move
No, it's not.
I use SkySphere's myself. Look at the code in the irrlicht engine source on how skyboxes are made and you should be able to handle it.
This is the advanced forum, so if you are having problems with a task such as making a custom scene node you may want to post it in the other forum.
I use SkySphere's myself. Look at the code in the irrlicht engine source on how skyboxes are made and you should be able to handle it.
This is the advanced forum, so if you are having problems with a task such as making a custom scene node you may want to post it in the other forum.
Crud, how do I do this again?
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DarkWhoppy
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November235
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