Help MEEEEE!!!

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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r3d
Posts: 6
Joined: Mon Mar 28, 2005 1:28 pm

Help MEEEEE!!!

Post by r3d »

in my game I think to create many enemies, but believes al surrounding of 10 and itself around slow,

I think that is for the collisions, since believes an IMetaTriangleSelector for each mesh. Why did I do? Because if I created an IMetaTriangleSelector the mesh collided with them same and itself not move given that the selector of triangulos that conforms it for to form part of the triangulos with which collides.

What should I do? ?????

Since already many thanks R3D

e-mail: r@3d.arg.net.ar

:wink:
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