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Xeus32
Posts: 20 Joined: Tue Mar 22, 2005 9:11 am
Location: Italy , Padua
Post
by Xeus32 » Mon May 09, 2005 12:23 pm
The terrain scene node not support rectangular map!
The error is here
TerrainData.Size = heightMap->getDimension().Width;
.
.
.
for (int x=0; x<TerrainData.Size; ++x)
for (int z=0; z< TerrainData.Size; ++z)
it is indispensable change the definiscion of Size to be able use 2 different index
TNX
Xeus32
Spintz
Posts: 1688 Joined: Thu Nov 04, 2004 3:25 pm
Post
by Spintz » Mon May 09, 2005 10:01 pm
You can't, the terrain must be square for a geomipmap style terrain ( same X and Y dimensions )
As a workaround, you can split your terrain into multiple square tiles and load each tile as a terrainscenenode