My 1st Video game attempt

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
Post Reply
java_man
Posts: 6
Joined: Wed Jun 15, 2005 6:46 pm

My 1st Video game attempt

Post by java_man »

I just finished my 1st video game called Ghost Hunter, using:
1) Q3Radiant 202
2) Milkshape 1.6.6
3) Microsoft Visual C++ 6.0

Image


Image

Using Irrlicht made it so much easier than the other game engines that I tried to use in the past and bug-free!!! I'm still working on my web site. Please let me know what you think. I'm new at video game creation. Any advice would be great. Thanks.
katoun
Posts: 239
Joined: Mon Nov 15, 2004 9:39 am
Location: Romania
Contact:

Post by katoun »

Nice.
But it remides me of Tomb Raider 1(oh the old days when I met that game that changed my life, because of it I'm now into game devel, still by my one).
Whaw was it modeles(did you used 3dViz cause I think you can do that sort of world with it and preaty easy).
Needs some dynamic ilumination though.
Kat'Oun
area51
Posts: 338
Joined: Thu Mar 18, 2004 10:20 pm
Location: UK
Contact:

Post by area51 »

Look forward to seeing your website, and a download possibly?


Things to watch out for would be
1. Lighting (mentioned by Katoun)
2. Some round or curved edges.
3. Textures/Colours that blend better, from ceiling to wall to floor


It certainly looks like a good start.
Keep up the good work.:D
________
BRAISING
Last edited by area51 on Tue Feb 22, 2011 1:03 pm, edited 1 time in total.
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

no demo??!! :? :shock: :cry: :( :roll:
Quall
Posts: 154
Joined: Mon Mar 07, 2005 10:16 pm

Post by Quall »

or info about what the game :(
TheHitchhiker
Posts: 71
Joined: Sat Aug 14, 2004 3:42 pm

Post by TheHitchhiker »

Pretty nice images. But can you at least tell us what is a game about?
Use the Source!
Image
Guest

Post by Guest »

how about a demo .... ?
Guest

Post by Guest »

Take a look at the unreal (or quake) mapping community sites for tips on better level design. Lightmaps needed, trim on all edges, more break up of flat surfaces etc etc..

looks like a tech demo and not a game without any actual way to test it.. but well done and good look with future stuff!
Post Reply