GUI in Irrlicht.Net 0.11?

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GUI in Irrlicht.Net 0.11?

Post by Guest »

I just looked at the development page, but there were no information about the next Irrlicht.Net release? What features will it have? Perhaps GUI? It would make the .net version of the engine much more effective...
WalterWzK
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Post by WalterWzK »

Hi, im a .NET Developer myself and I know that there cant be seen any .NET-Related progress, but i've noticed that Niko (Irrlicht Founder) read my post about it and promissed to add a progressbar for the .NET-Junkies too.. so hang on mate!
Current Project: Don Salvatore's Mafia
Genre: 3D Shooter \ RTS
Programming Language: VB .NET
Engine: Irrlicht 11 [.NET Wrapper]
niko
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Post by niko »

Yep, I am planning a huge improvement to the .NET version for the next release. :)
Everton Elvio Koser

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Post by Everton Elvio Koser »

niko wrote:Yep, I am planning a huge improvement to the .NET version for the next release. :)
I am being a litle boring... but in the next version of Irr.NET will have a "getSceneCollisionManager" to make the full version of the 7.Collision sample?
:)

Thanks!
niko
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Post by niko »

I think yes. :)
gumtoo

Post by gumtoo »

Thanks you niko, for Irrlicht.NET.
( a small post to support this branch of Irrlicht )
:D
Joe_Oliveri
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Post by Joe_Oliveri »

OK i have one question for you Niko, I know you said in the next release .NET will be improved. However can I use a non Microsoft C# compiler and be safe? :D
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