I've run into a problem trying to create a 'world' using gtkradiant and hope someone can help me. I'm new to Irrlicht, so hopefully there is a simple answer.
I download GTKradiant and compile one of the sample .map files (museum.map). I get multiple warning messages about missing textures (I believe since I don't have Quake III). When I attempt to load the .bsp file that gtkradaint created into irrlicht, I get the same messages. I just edited the quake3 level tutorial to use the musuem.bsp file. When the program runs, I get a grey screen with no triangles.
My question is two fold. Is the screen grey with no triangles because the program can't find any of the textures, or is it more than that? Seconldy, can anyone point me to a good tutorial on how to create a simple level (i.e. one room) with gtkradiant that uses my own texture files, and then loads that .bsp file into irrlicht?
Thanks.
GtkRadiant Level Creation
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DarkWood_Neo
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Thanks for the replies.
I have looked at the Gtkradiant tutorials from their website, and to be honest, haven't found them all too helpful. They all assume that you have access to the Quake textures (which I suppose most do). The section on creating your own textures is quite cryptic.
I look forward to the tutorial by rt.
I have looked at the Gtkradiant tutorials from their website, and to be honest, haven't found them all too helpful. They all assume that you have access to the Quake textures (which I suppose most do). The section on creating your own textures is quite cryptic.
I look forward to the tutorial by rt.
RT wrote his tutorial, here is the link:
http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=879
http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=879
a screen cap is worth 0x100000 DWORDS