Skybox color banding

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mikeyj21

Skybox color banding

Post by mikeyj21 »

Hi!

If you get severe banding in your skyboxes, try:

m_driver.SetTextureCreationFlag(TextureCreationFlag.ALWAYS_32_BIT, True)

-where m_driver is an instance of the Irrlicht.Video.IVideoDriver

It seems that the default bit depth of textures is 16bit?
Guest

Post by Guest »

P.S.

Should have mentioned that I was using Directx... this problem doesn't occur with OpenGL!

:)
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