Better Terrain LOD :

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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awareninja
Posts: 5
Joined: Tue Jul 05, 2005 8:31 am

Better Terrain LOD :

Post by awareninja »

Hello :)

Well, the irrlicht terrain is indead a great thing.
incorporated LOD is great also, the only problem ,is that LOD
is too visible.
as we move throught the terrain , we can see very well moving or
adding / removing of vertices.
I find it too visible or noticable.

Would it be possible to have something better one day.
For example , like the terrain of Ogre3D , i've tried the demo and i don't see any LOD artifacts, it seems to be a regular terrain (even with LOD).

But, appart from that Irrlicht is an incredible lightweight, powerfull, easy
engine.
Version of irrlicht .Net that would want to use instead of C++ is progressing,
So 'im very happy, thanks for this great engine :)
begin a little prototype , it will become
a solid great thing at the end.
Fred

Post by Fred »

I think updates to the terrain are due to be worked on soon - I heard July, but it may be later. Patience young Jedi!
Guest

Post by Guest »

i think GeoClipmap would be great..does any one working on it
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