I have an menu interface for my game, and i wanna ask :
1. how i hide the title bar on my interface window?
2. Is there any way to make my button have a little animation? (ex:fade effect).
3. I make a terrain and 3rd person view camera, like the example in irrlicht. but how can i make "sydney" not walk anymore if she already on the edge of terrain
For #3, what I do, is get the bounding box of the terrain and create a box, ( with no top and bottom ) and a selector for it. Add that selector to a metaselector for the terrain and sydney should not fall off the terrain.
Since the opacity function is currently in the game, you could trigger events on the hover and leave of a control and have the opacity loop in and out.
i have another question, i have a character that i made with milkshape,
and i transfer it into md2 file. when i load it with my 3rd person code, the
character walk not normal, i mean if i push forward the character will move forward but with her left body (character face to right, but it's still move forward), i try this to with .ms3d and .x file format.