Blender, DeleD 3D & Irrlicht...?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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darksun88
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Joined: Mon Aug 29, 2005 12:36 am

Blender, DeleD 3D & Irrlicht...?

Post by darksun88 »

Hi! I have to make a game by using Irrlicht 3D Engine.

I'm using Blender for the graphic. I can do everything with it?

Or will I need other tools/programs?

For example, I know that there is the "DeleD 3D" (Level Editor).

Can I use Blender as a level editor for Irrlicht, characters maker, animated models, etc...?

Please, give me a light! I'm so confused and I don't know too much about this topic...

PS: sorry for my bad English, I'm Italian!!! :oops:
Final Fantasy VIII and X-2: the best RPGs! :)
vermeer
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Post by vermeer »

blender, if you know well how to use it yes, till some extent.(there's stuff you can do with Max, Maya, that u can't with Blender)

For now, generating lightmaps would be a bit hard.

But you can use Slimshady, LMtools, FSRAd, or deled to generate lightmaps.

Each has its own disadvantages.

For animation, you can animate in Blender and export with Jox x exporter. *.x files are opened by irrlicht.

can also use md2 for this, but wont retain bones, and has other issues.


you could use md3 for anim too, but not sure if the loader for it is yet around here...


You can animate separated parts kind of animated meshes using milkshap3d plugin..


Search all blender plugins at elysiun.com froums, python&plugins section.
Use google also for everything.
Search in this forums, all this stuff is covered.
Finally making games again!
http://www.konekogames.com
darksun88
Posts: 8
Joined: Mon Aug 29, 2005 12:36 am

Post by darksun88 »

Oh, thank you very very much!!!!

"generating lightmaps would be a bit hard"

Yes, I can understand...but...ok, it's hard. But...is it possible with blender? Thanks!!! :D
Final Fantasy VIII and X-2: the best RPGs! :)
afecelis
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Post by afecelis »

nope, blender doesn't do lightmapping (although it's planned somewhere in the future). You can do it with deled:
http://www.delgine.com
Irrlicht now supports loading of dmf files with lightmaps. Deled is perfect for level editing and some other modeling. Blender would suit your animation needs exporting to .X with Jox's exporter.
http://development.mindfloaters.de/Downloads.12.0.html

or you could use a Quake 3 compliant level editor like Gtkradiant:
http://www.qeradiant.com
also for lightmapped levels. irrlicht supports q3 bsps very well.

And now that the Q3 source has been released who knows the ton of new quake 3 stuff out there and the stuff to come!
Guest

Post by Guest »

Free Deleds lightmaps are crap to lo-res. There is Light Map Maker for free (not opensource) which is buggy and slow but delivers nice results and has sufficient impex for exchange with blender. With Deled you will always stay a rookie imo.
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