using bryce for skyboxes

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qwe
Posts: 112
Joined: Sun Dec 28, 2003 12:54 am
Location: Oregon, USA

using bryce for skyboxes

Post by qwe »

how is it done? by doing a 360 degree panorama? I know it can be done, some people were talking about it in other threads :D
Homer
Posts: 58
Joined: Tue Nov 18, 2003 7:11 pm
Location: Germany

Post by Homer »

here you can find a good tutorial about this:

http://www.neobrothers.de/oldpage1/tuto ... kybox.html

be aware, it's in german

EDIT: The main points:
1) Create a new project, document size has to be at least 512x512. Use the best Anti-Aliasing method
2) Firstly, delete everything in the scene except the camera
3) Move the camera to (0,0,0) and set it's FOV to 112.5 degrees (not 90, this is a bug of bryce)
4) create your favorite skybox (e.g. by using the skylab)
5) render 6 views of your skybox to a file (be sure to be in camera mode -> click the chair in the upper left corner)
qwe
Posts: 112
Joined: Sun Dec 28, 2003 12:54 am
Location: Oregon, USA

Post by qwe »

awsome. thanks 8)
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