Python + Irrlicht Possible?

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firefly2442
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Python + Irrlicht Possible?

Post by firefly2442 »

Hello. Is it possible or is anyone working on combining Python and Irrlicht? Either to rewrite irrlicht in python or just so that irrlicht could be used in python? Thanks. :)
Guest

Post by Guest »

nooo

we dont want 2 get indentation errors from python
bitplane
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Post by bitplane »

I think python for .net is the only option since venom.sf.net is now using neoengine for 3d instead. although its beautiful, python is pretty sluggish and i wouldn't want to use it to write game AI anyway

@guest- write neat code and you won't need to worry about indentation problems. :P
X_for_Extra
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Post by X_for_Extra »

The original venom is being updated by the guy who runs yammo..

http://stenhard.net/news.php

Works well enough as far as I can tell.
Should put something witty here I suppose.
firefly2442
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Post by firefly2442 »

Thanks for the info. Yeah, I guess Python is probably a little too slow for anything major but I thought for testing purposes it might be do-able.
tentons
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Post by tentons »

Python is not too slow. As long as you don't use it for the wrong parts of the game (ie, try to write a rendering inner loop--but that's what Irrlicht is for) and keep your game event-based, there's no reason you can't use Python for any size project.
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