how to test the collision of two movable node

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jarful

how to test the collision of two movable node

Post by jarful »

hi,friends

i am new to irr engine!!

my question is "how to test the collision of two movable node?"

for example the shell and the enemy(they are random collide)

thank you !!!! :shock:
Spintz
Posts: 1688
Joined: Thu Nov 04, 2004 3:25 pm

Post by Spintz »

Search for Node and Collision
Image
jarful

Post by jarful »

thanks!!!

but,please!! can you say more particular?

do i need to use a physics engine??

if there have some code about this,where can i download it?

thank you !
Myth
Posts: 81
Joined: Wed Apr 13, 2005 5:48 pm

Post by Myth »

You can try it with a ray... or if it is something simple/unaccurate, vector3df.getDist()
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