Weird filtering (I think) problems with OpenGL. (SOLVED)

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Stu L Tissimus
Posts: 48
Joined: Thu Jul 15, 2004 8:45 pm
Location: Manhattan
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Weird filtering (I think) problems with OpenGL. (SOLVED)

Post by Stu L Tissimus »

This picture should explain the problem, it's the text I get when I do the Hello World example with 0.12.

http://img380.imageshack.us/img380/6803 ... rld2nr.jpg

It works fine with EDT_SOFTWARE, and the demo binaries work with DX8/9. Choosing OpenGL in the demos gives me the same problem, so it's a problem with the engine or my computer/drivers, not the programming. I'm using a Mobility Radeon 9700, latest Catalyst drivers. Any ideas?
Last edited by Stu L Tissimus on Mon Nov 07, 2005 2:05 pm, edited 1 time in total.
Laptop: P-M 1.6GHz|1024MB PC2800|Mob.Radeon9700Pro|60GB

Desktop: A-XP 2400+|512MB PC3200|Radeon 9700 Pro|180GB
Stu L Tissimus
Posts: 48
Joined: Thu Jul 15, 2004 8:45 pm
Location: Manhattan
Contact:

Post by Stu L Tissimus »

Okay, actually, I figured it out on my own. I'll post the solution here incase anybody else ever needs it. The problem was with my ATi drivers - All you have to do to solve the problem is to set OpenGL mipmaps to highest quality.
Laptop: P-M 1.6GHz|1024MB PC2800|Mob.Radeon9700Pro|60GB

Desktop: A-XP 2400+|512MB PC3200|Radeon 9700 Pro|180GB
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