Cell Shading

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darkwolf
Posts: 16
Joined: Mon Oct 17, 2005 9:51 pm

Cell Shading

Post by darkwolf »

Is the Irrlicht Enginge capable of using Cell Shaders, to achieve a decent comic look?
Our project is just about to begin and we're going to use the irrlicht engine.
Haven't really found some more information on what kind of shaders the irrlicht engine is able to use.

thx for any info,
darkwolf
omaremad_

Post by omaremad_ »

i have ade a lot of shaders for irrlicht but they need hosting space

(including a toon shader)

Image

tell e where to upload them
Maize
Posts: 163
Joined: Sat Oct 29, 2005 12:12 am
Location: In a cave...
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Post by Maize »

If you need a place to upload them to, I would recommend signing up for some webhosting from Justin Savidge which can be found in the FAQ forum. Can you email me the cel shader? rockbottomdevelopment [at] gmail [dot] com.
MrPotatoes
Posts: 38
Joined: Mon Nov 07, 2005 5:55 am

Post by MrPotatoes »

write it in OpenGL and directX (*bleh*) and check out some tutorials. they are everywhere. NeHe is great for that.

remember, if you need to do toon shading with something that is textured you gotta do muti texturing. you should be able to find some tutorials somewhere.
dhenton9000
Posts: 395
Joined: Fri Apr 08, 2005 8:46 pm

Post by dhenton9000 »

I would love to look at the cel shader. If you post them to a www.sendmefile.com location, I will place them on my website, which is thru thunderbolt.
bitplane
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Post by bitplane »

maybe i can go one better than that omaremad.. hopefully I'll be able to set up user ftp accounts and give you 50mb of web space within the next couple of days 8)
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